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Convenient Chameleon is a top-down stealth game in which your character can turn invisible, but the object you need to deliver cannot. Since the player’s range of view is limited, they have to use the power of invisibility to find and/or create a safe path to deliver the object without being spotted.

The player can for example:

  • use distractions to lure enemies away from the spot they are guarding
  • find safe-spots where the transportable object won’t stand out
  • open and close doors to open up pathways or trap enemies behind them

This game was made as part of Universität Würzburg's GameLab I course using Unity and C# and was nominated for the 2021 GameLab I Games Award.

You can find out more about it and the project here:
https://hci.uni-wuerzburg.de/2022/07/05/Game-of-the-Year-Award/

Updated 13 days ago
StatusPrototype
Authorsuwage
GenrePuzzle

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Click download now to get access to the following files:

Convenient Chameleon.zip 23 MB